Ingrese el código hexadecimal de 6 dígitos o ingrese los niveles de colo rojo, verde y azul (0..255) y presione el Convertir botón:
Los R,G,B valores se dividen por 255 para cambiar el rango de 0..255 a 0..1:
R' = R/255
G' = G/255
B' = B/255
Cmax = max(R', G', B')
Cmin = min(R', G', B')
Δ = Cmax - Cmin
Cálculo de matiz:
Cálculo de saturación:
Cálculo de valor:
V = Cmax
Colo | Colo nombre |
Hex | (R,G,B) | (H,S,V) |
---|---|---|---|---|
Negro | #000000 | (0,0,0) | (0°,0%,0%) | |
Blanco | #FFFFFF | (255,255,255) | (0°,0%,100%) | |
Rojo | #FF0000 | (255,0,0) | (0°,100%,100%) | |
Lima | #00FF00 | (0,255,0) | (120°,100%,100%) | |
Azul | #0000FF | (0,0,255) | (240°,100%,100%) | |
Amarillo | #FFFF00 | (255,255,0) | (60°,100%,100%) | |
Cian | #00FFFF | (0,255,255) | (180°,100%,100%) | |
Magenta | #FF00FF | (255,0,255) | (300°,100%,100%) | |
Plata | #BFBFBF | (191,191,191) | (0°,0%,75%) | |
Gris | #808080 | (128,128,128) | (0°,0%,50%) | |
Granate | #800000 | (128,0,0) | (0°,100%,50%) | |
Oliva | #808000 | (128,128,0) | (60°,100%,50%) | |
Verde | #008000 | (0,128,0) | (120°,100%,50%) | |
Púrpura | #800080 | (128,0,128) | (300°,100%,50%) | |
Verde azulado | #008080 | (0,128,128) | (180°,100%,50%) | |
Azul marino | #000080 | (0,0,128) | (240°,100%,50%) |